The Quiet Room
A Rabbits Novel
(Sprache: Englisch)
The lore and legends around the underground game known as Rabbits gain new dimensions in The Quiet Room, a twisty tale set in the world of the hit Rabbits podcast.
Another mind-bending adventure replete with mystery. Publishers...
Another mind-bending adventure replete with mystery. Publishers...
Erscheint am 30.07.2024
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The lore and legends around the underground game known as Rabbits gain new dimensions in The Quiet Room, a twisty tale set in the world of the hit Rabbits podcast.Another mind-bending adventure replete with mystery. Publishers Weekly
After nearly winning the eleventh iteration of Rabbits, the mysterious alternate reality game so vast it uses the entire world as its canvas, Emily Connors suddenly finds herself trapped in a dimensional stream where the game does not exist. At all. Except . . . why do sinister figures show up to stop her every time she goes looking? Does Rabbits truly not exist, or is it being hidden? And if it s being hidden, why and by whom?
Meanwhile, architect and theme park designer Rowan Chess is having the weirdest month of his life, full of odd coincidences and people who appear one moment and vanish the next, with no trace they ever even existed. The game that is hiding from Emily seems to have found Rowan with a vengeance.
But only when Rowan and Emily meet do things start to get dangerous, for together they uncover a conspiracy far deeper and deadlier than either of them expected one that could forever change the nature not only of the game, but of reality itself.
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1What s Your Favorite Color?
The night was clear and cool, and although the distant lights from a handful of determined stars did their best to cut through the dense urban haze of the city, it was dark.
The kind of dark where all kinds of horrible shit could happen.
The tester stepped from the passenger door of a black SUV and instinctively pulled up the collar of her gray jacket against a light rain that hadn t started to fall, but would do so presently.
She was on her way to administer the test.
She hadn t tested anyone new in over a year. The fact that she was doing so now was none of her concern. She was hired to administer the test, nothing more.
Ask the questions.
Record the answers.
Submit the card.
Glass of wine.
That last one wasn t part of the protocol, of course, but it had been a long day and she hadn t had a drink for weeks. She d asked for something on the plane, but they weren t serving alcohol for some reason. The lack of alcohol wasn t the end of the world. It was a short flight, two hours from San Francisco to Seattle, but still, flying without drinking felt almost uncivilized.
She d been to Seattle once before, as a child. It was the first time she d seen an ocean. She remembered picking up broken seashells and flipping over rocks to chase the tiny crabs that would appear from the sand beneath the rocks as if by magic.
She wondered, as she approached a wooden door in the middle of a low red-brick building, if she d have time to visit the Pike Place Market. Or maybe the Space Needle? She knocked twice, and waited for a response.
Come in, said a low raspy voice from the other side.
She opened the door and stepped into a small waiting area.
There was a man standing there. He was about forty years old, tall and athletic, with a thick frame and curly black hair. He looked like a generic government agent straight out of central casting except for the fact that his dark gray suit
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fit him a whole lot better than she d ever seen on an agent. There was something sharp and dangerous about his eyes.
He handed her a clipboard that included a pen along with a Phase Four testing form, then turned and started walking away.
Phase Four. They didn t get many of those.
She pressed the clipboard against her leg and followed.
The man led her down a dark, narrow hallway that eventually dog-legged into another slightly wider and much brighter hall. There were a number of doors on either side, each labeled with a wide strip of white tape featuring a collection of arcane symbols written in black Sharpie. The tester thought she may have recognized some of the symbols, but she wasn t really paying attention. She knew the rooms were empty.
That wasn t why she was here. Not this time.
Her guide stopped at the end of the hallway in front of a wide gray metal door, knocked, and then nodded at the tester.
How long? she asked.
As long as it takes. He turned and walked back down the hall.
When she could no longer hear the sound of his footsteps, the tester took a slow deep breath and opened the door.
It took her eyes a moment to adjust to the darkness, but eventually everything slipped into focus.
The room was about twenty-five feet square. A small rectangular metal table with two matching chairs sat in the center, and the walls were covered with dark gray soundproofing foam. Seated at the table in the metal chair farthest from the door was the subject of the test: a woman wearing black-framed Ray-Ban glasses, faded jeans, and a loose-fitting cream-colored long-sleeved shirt. Her long auburn hair had been pulled back into a thick ponytail, her arms were
He handed her a clipboard that included a pen along with a Phase Four testing form, then turned and started walking away.
Phase Four. They didn t get many of those.
She pressed the clipboard against her leg and followed.
The man led her down a dark, narrow hallway that eventually dog-legged into another slightly wider and much brighter hall. There were a number of doors on either side, each labeled with a wide strip of white tape featuring a collection of arcane symbols written in black Sharpie. The tester thought she may have recognized some of the symbols, but she wasn t really paying attention. She knew the rooms were empty.
That wasn t why she was here. Not this time.
Her guide stopped at the end of the hallway in front of a wide gray metal door, knocked, and then nodded at the tester.
How long? she asked.
As long as it takes. He turned and walked back down the hall.
When she could no longer hear the sound of his footsteps, the tester took a slow deep breath and opened the door.
It took her eyes a moment to adjust to the darkness, but eventually everything slipped into focus.
The room was about twenty-five feet square. A small rectangular metal table with two matching chairs sat in the center, and the walls were covered with dark gray soundproofing foam. Seated at the table in the metal chair farthest from the door was the subject of the test: a woman wearing black-framed Ray-Ban glasses, faded jeans, and a loose-fitting cream-colored long-sleeved shirt. Her long auburn hair had been pulled back into a thick ponytail, her arms were
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Autoren-Porträt von Terry Miles
Terry Miles is an award-winning filmmaker and the creator of the Public Radio Alliance and that network s series of hit podcasts: Tanis, Rabbits, The Black Tapes, and The Last Movie. He splits his time between the dark emerald gloom of the Pacific Northwest and sunny Los Angeles.
Bibliographische Angaben
- Autor: Terry Miles
- 2024, 432 Seiten, Masse: 13,9 x 20,8 cm, Kartoniert (TB), Englisch
- Verlag: Del Rey
- ISBN-10: 0593496426
- ISBN-13: 9780593496428
- Erscheinungsdatum: 30.07.2024
Sprache:
Englisch
Pressezitat
Praise for The Quiet RoomTwisty, twisty, twisty, The Quiet Room by Terry Miles takes you on another strange path down the Rabbit hole. . . . If you want to walk on the wild side and try something different, possibly cult-worthy, I suggest giving this a go. Grimdark Magazine
The Quiet Room not only continues where the first book left off but also maintains its mind-bending intrigue and mysterious energy. . . . An enthralling journey filled with surprising twists and a relentless quest for answers. The BiblioSanctum
The high-stakes, top secret alternate reality scavenger hunt known as Rabbits returns in this exhilarating sequel to Miles s Rabbits. . . . The result is another mind-bending adventure replete with mystery and welcome cameos from familiar faces. Publishers Weekly
Praise for Rabbits
Seemingly benign coincidences become clues to a mind-bending scavenger hunt in [Terry] Miles s outstanding debut technothriller. . . . It s a wild ride and it proves impossible to put down. Publishers Weekly (starred review)
A taut mystery for a time of conspiratorial madness, a frightening romp that forcefully reminds us of the terrible plausibility of conspiratorial thinking. Cory Doctorow, author of Attack Surface and How to Destroy Surveillance Capitalism
Spellbinding . . . a twisty, timey-wimey roller coaster that morphs seamlessly from treasure hunt to conspiracy thriller to escape room. Kirkus Reviews (starred review)
Rabbits chases the mysteries at the heart of gaming and popular culture. Cancel your evening plans and follow Terry Miles down the rabbit hole. Max Gladstone, Hugo and Nebula Award winning author
Rabbits is a story for readers who don t think the stakes in Ernest Cline s Ready Player One were nearly high enough. And for those who think The Matrix didn t have nearly enough conspiracy theories or coincidences. . . . And for anyone
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who believed that the TV series Lost was a bit too straightforward after all. Library Journal
Rabbits is an addictive puzzle box of a book that ll have you obsessing over every little detail. Do not start this if you have plans that day you ll just end up canceling them. Rob Hart, author of The Warehouse
Exciting and thought provoking . . . Terry Miles s debut novel, Rabbits, is all about reality: discrepancies, changes and patterns. BookPage
Dude, I dug the hell out of this book. The mix of 80s pop culture nostalgia and a thrilling mystery made it impossible to put it down. Derek Kolstad, creator and writer of the John Wick franchise
Rabbits is an addictive puzzle box of a book that ll have you obsessing over every little detail. Do not start this if you have plans that day you ll just end up canceling them. Rob Hart, author of The Warehouse
Exciting and thought provoking . . . Terry Miles s debut novel, Rabbits, is all about reality: discrepancies, changes and patterns. BookPage
Dude, I dug the hell out of this book. The mix of 80s pop culture nostalgia and a thrilling mystery made it impossible to put it down. Derek Kolstad, creator and writer of the John Wick franchise
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